With a Long experience In 3D industry and Video Games, 3D Masala can provide many kind of Props/Assets adapted to your production constraints (Models topology, Tris budget limits, Deadline....)
Production of Hard or Organic Surfaces with Polygons, Subdiv surface and Nurbs methods
3D Masala worked on maps / Environments and Props on AAA projects like Splinter Cell 4, FarCry2,
Splinter Cell 3, Prince of Persia 3, Rainbow6, Street Racer 2, Ratatouille, American's Top Model and many other licenses...
3D Models creation: Props, Vehicules, Weapons, Vegetation, Environment...
High Poly modeling | Sculpting (Hard surface | Organic)
Depending of the quality, size and milestone of your project, 3D Masala works with a experienced team of Freelance Artists. We've joined our skills and
experience to provide efficient and
quality 3D Outsourcing Services.
All productions are supervised by Lead Pipeline artists and Art directors. We work with a wide range of 3D specialists and we can manage whole pipeline for you:
- Concept/sketches artists
- Digital sculptors for HighPoly models
- Environment/Props/Vehicles artists
- Textures artists
- 3D Artwork on www.3D-Masala.com created as Freelance only -
- Recent 3D art not online, some projects still under NDA -